Excel2013 Excel2013 Excel2013
The Excel canvas... etched in time...
"No audience ever complained about a presentation or speech being too short" - Stephen Keague
Guess Stephen never came for the Talk Series at Excel because that's the only complaint we hear. Come and lend your ears to some of the most inspirational,exhilarating and outright humorous speakers around,expound their views and opinions.
Just don't complain it was too short.
Competitions at Excel follow just one rule "Get Better or Get Beaten!"
Come take part in diverse range of events (we've got a LOT) ranging from robot battles to car racing, robot racing to coding, football to solving crimes. No matter what your stream or your likes, we've got something for everyone!
So will you get better or get beaten?
Sometimes you need a break from the all the competitions, workshops and the talks.
Pro shows are for you to kick back and enjoy. Witness jaw-dropping, eye-popping bike stunts, cars that will make you go green with envy in MotoShows, engineering and entertainment in Tech Shows or just dance the night away at Excel Nites.
We just got one word for you - ENJOY!
“Never relinquish the initiative.” - Charles de Gaulle
We certainly don’t intend to. And that’s why we bring something new to the table, every year.
"The Greek word for 'return' is nostos. Algos means 'suffering.' So nostalgia is the suffering caused by an unappeased yearning to return." - Milan Kundera, Ignorance
We know you miss those golden days of your life. That you yearn to return to your college days. That's why we created an exclusive segment for the 'pros', so that you could atleast revisit a part of your college life for 3 days.

3 days of fun, frolic and freedom.
So pros, ready to show us how its done?
Lifeline
biomedical
#include App Genius 4*120 Web Bots Hackmaster LOC Web Mandrake
computer science
Lumiere Extundo Prodigo
electrical
Terrain Master Robowars Wave Cloning Extrinsicity Defuse
electronics
Kryptos Papyrus of Ani Dalal Bull
general
Pixeluz Short Film General Quiz Fun Zone Kluge Best Manager Digital Da Vinci Tiki Taka Spider Web Treasure Hunt Instant Photography CSI Game Zone
non technical



Lifeline


#include

App Genius

4*120

Web Bots

Hackmaster

LOC

Web Mandrake
Lumiere

Extundo Prodigo
Terrain Master

Robowars

Wave Cloning

Extrinsicity

Defuse
Kryptos


Papyrus of Ani


Dalal Bull


Pixeluz-Online Photography
Short Film
General Quiz
Fun Zone
Kluge
Best Manager

Digital Da Vinci
Tiki Taka
Spider Web
Treasure Hunt
Instant Photography
CSI
Game Zone
  • Lifeline
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

How well can you assist a 'Surgeon' ?


Are you fast enough to 'operate' and keep the lifeline running?


Then this is the event for you. 'Operate' on the innards of a malfunctioning medical instrument. But hurry... The instrument is still connected to a patient. Troubleshoot the instrument and save his life!


Lifeline consists of 3 stages and will test participants on their knowledge of electronics, its applications in the field of biomedical engineering and their ability to diagnose and debug problems related to a circuit as quickly as possible.


Preliminary round:
A 30 minute preliminary round consisting of 45 questions written basic biomedical and electronics based questions. Qualifying 5 teams would go on to the semifinals.

Semi Final round:
The five teams will be given their circuit diagram. A time limit (life of patient) will be given and participants will have to solve or debug the circuit diagram within that time. The first three teams to debug the circuit will reach the finals.

Final round:
The final three teams will be given a circuit to debug. Teams will have to debug the circuit and save the 'patient' from death. The first team to do so will be declared the winner.



  1. The competition is held for teams of 2 members.
  2. Cross-college teams ARE allowed.
  3. Failing to save the 'patient' in given time results in immediate elimination.
  4. The coordinators of the event reserve the right to take appropriate decisions in case of any issues/conflicts.
  5. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  6. The decision of the judges would be final and binding.
Sakkeer Hussain K
sakkeerhussain91@gmail.com
+91 9946201846
Bhagyasree M R
bhagyasreemr92@gmail.com
+91 9567329486
Nivya V K
nivyakmec@gmail.com
+91 8547389262
Salil Sidharthan
salilsidharthan@gmail.com
+91 9446430486

1st: Suraj Sivadas,Rakesh Ramakrishnan (MEC)
2nd: Muhammed Fairooz,Akhil K C (GEC)

  • Lord of the Code
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

“ First, solve the problem. Then, write the code. ” - John Johnson


The ‘LORD OF THE CODE’ is not just a title , it is an honour given to the most gifted of those coders who use their wits and their knowledge of the language to rise to the top.

So what are you coders waiting for ? Put on that thinking cap and get ready to break, bend or flex the code to outwit your opponents and to rise as the new LORD OF THE CODE.


  1. Preliminary Round - MCQ round of 30 questions (Top 14 teams move to the second round)

  2. Final Round- Consists of two rounds running parallel to each other. Half of the qualified teams will solve logical questions while the other half will be coding . At exactly 60 minutes the roles will be switched. The winner will be decided by the most points scored.

  1. Each team can have a maximum of two members. Cross - college teams are allowed.
  2. Decision of the judges and organizers will be final.
  3. Final round participants can use C, C++, Java or Python for coding.
  4. Logical questions focus more on better logic and less on completion time.
  5. Coding focuses equally on the completion time and the logic.
  6. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Sam Thomas
samcthomasmec@gmail.com
+91 9847772692
Sidharth S Prakash
sidharthstephen@gmail.com
+91 8547508586
Dilna V.V
vvdilna93@gmail.com
+91 9142089793
Neenu Vincent
neenuvincent1992@gmail.com
+91 8547205894
1st - Kevin J Pallan & Easwar(MEC)
2nd - Rathin R & Harikrishnan M(MEC)
3rd - Vimal V Chacko & Vibin John(MEC)
  • #include
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

The field is set. The battle is about to begin. All you “C” coders out there, here’s your chance to prove your programming mettle.

Fight it out with other tough coders and be the ultimate reigning champion! All it takes is a little patience and a little perseverance.


A spark of programming... a passion for coding... that's all it takes to #include. GET... SET... CODE!!


Check out : hackerrank.com/hashinclude


This is an online individual event that comprises of a total of 3 levels. Each participant can attempt questions from any of the 3 levels at the same time. The levels are NOT hierarchical.

  • Level 1 : Easy
  • Level 2 : Intermediate
  • Level 3 : Difficult
  1. This is strictly an individual online event.
  2. The duration of the event is 5 days (7200 minutes)
  3. Registration is required for participation and there should be no duplicate accounts.
  4. Codes should be in C. No other language will be accepted.
  5. There will be a total of 30 questions.
  6. Questions will be of three types and scoring pattern is as follows:
    • Easy - 5 points
    • Medium - 7 points
    • Hard - 10 points
  7. The program submitted by the participant will be considered correct if it gives the expected output for all the test cases.
  8. Participants can compile and test the code before submitting. If it shows "All sample test cases passed" during testing and still shows "Wrong Answer" after submission, it is a presentation error. It can be avoided by properly formatting the output (eg:adding or removing '\n').
  9. The ranking is done as follows:
    • The one with the highest score is ranked first.
    • In case if 2 or more persons have the same score, then they are ranked by the least total time taken to solve all the problems.
    • The total time is the sum of the time consumed for each problem solved. The time consumed for a solved problem is the time elapsed from the beginning of the contest to the submittal of the accepted run plus 20 minutes for each rejected run. There is no time consumed for a problem that is not solved.
  10. A live points table will be maintained so that the participant can check his/her ranking.
  11. If any malicious activity like submitting the duplicate code is detected the user account will be deleted without prior notice.
  12. Rules are subject to change at any point in time.






Sreehari M
sreeharim1992@gmail.com
+91 9446941958
Niranjana S
niranjanasiva@gmail.com
+91 9037662214
Mohammad Arshad
arshadmecian@gmail.com
+91 9037419312
1st: Chirag Maheshwari (Indian Institute of Technology Guwahati)
2nd: Mohana Sudharsan (Nit Trichy)
  • Web Mandrake
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

If you are a ‘wonderkid’ at website design, then this event will strain your skills to the limit. Web Mandrake will test your knowledge of website designing more thoroughly than anything you’ve encountered before. Patch up poorly created websites, replicate given ones and create new websites from scratch on the given theme.


  • Preliminary Round -
    • MCQs comprising of HTML, CSS, JavaScript, HTML5, Flash, Photoshop
    • 20 teams will be shortlisted after the prelims.
  • Finals
  • All 20 teams will be assigned computers and the rules will be clearly stated.

    1. Round 1
      • Reconstruct the given poorly constructed website in about 30 minutes.
      • Judging will be based on styling, visual effects (color, contrast, fonts, and whitespace), constructing effective navigation and working links, contents etc.
    2. Round 2
      • This round tests the skills of the team in developing the website layout given the client's preferences. The contestants ought to know basic Photoshop for this round.
      • The scores will be awarded on the basis of how neat the work is and how approximate the reproduction is.






  1. Groups may comprise of 1-2 members.
  2. Students from any engineering branch can participate.
  3. Cross college teams are allowed.
  4. The teams are allowed to use any text editor.
  5. A system with all the necessary software will be provided to each team. Participants may bring their own laptop if they wish, but the organizers will not be responsible for any software issues.
  6. Only 1 system will be allowed per team.
  7. WAMP server and the latest jQuery libraries will be available in the systems at the venue.
  8. Any sort of malpractice will lead to disqualification.
  9. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  10. The judges’ and organizers’ decisions shall be final.




Binoy S
binoyskumar@gmail.com
+91 8714540910
Sreelakshmi R
r.sreelakshmi.nair@gmail.com
+91 9495935041
Thasneem K
thasneemkaleel1992@gmail.com
+91 9539180345
1st - Abhishek Prabhakar (Jyothi College of Engineering)
2nd - Varun Mulloli & Ajith K M(GEC)
3rd - Joseph Stephen & Alen Davis (Toc-H)
  • App Genius
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

“I have always wished for my computer to be as easy to use as my telephone; my wish has come true because I can no longer figure out how to use my telephone.” – Bjarne Stroustrup


Make your smartphone smarter by creating your own apps. Have you got that spark of creative thinking in you? Then modify the app we give in the best possible way !

And guess what?! The choice of platform is yours. (And the flavours are Android, Blackberry, Windows 8)


There will be 2 rounds:

  • Round 1 - A 45 minute preliminary round to create a static app on the given UI design.

  • Round 2 - The finalists are given the alpha draft of an app. Within the given time, they should modify the app, add features and also debug the app.

The app with the best features and modifications will be declared the winner.

  1. This is a team event.
  2. A team can have a maximum of 3 members.
  3. Students from any engineering branch can participate.
  4. The students can modify their app in any way they want.
  5. Participants can use either Android or Blackberry or Windows 8 to develop their app. Only mobile apps are to be made.
  6. System will not be provided . Candidates should bring their own laptops with Android/Windows 8/ BlackBerry SDKs installed in them.

  7. Judges decision is final.
  8. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  9. Organizers reserve the right to take decisions in case of conflicts and issues
Jayaram S
j.suresh.c@gmail.com
+91 8086509776
Ahana Anil
ahana.anil@gmail.com
+91 9567154605
Sruthi Sara Jacob
sruthisarajacob@gmail.com
+91 9037627935
Meenu Vincent
meenuvincent1992@gmail.com
+91 9497280838
1st: Navaneeth P (FISAT) 2n: Anand Varkey, Jithin MS, Akash
  • Web Bots
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

We've all played the game ‘Snake’. Haven’t we?

We were all addicted to the game at some point of our lives. Guiding a snake to eat as much food it can without hitting the walls and its own ever growing length was always exciting.

Web bots is 'Snake' with a twist – you need to create the A.I for your snake or bot beforehand. But (here’s the twist) there will be two people in the same area.

Contestants pit their bots against each other to see who survives the longest without hitting walls, themselves or their opponents. RoboWars using computers!

Web Bots will be an online multi-level game that tests your skill over several levels spread across three weeks.


Players are to code an AI bot for a game. (Don't worry, we've made it darn easy to write a bot).These bots are pitted against each other and the bot that wins, advances to the next round. The bot who wins all the rounds, bags the prize.


The game is simple. Bots are two coloured cells on an NxN grid. Bots leave a coloured trail wherever they move. A bot must not hit its own trail or that of another and also the walls.


Got it? Those are the bots that you'll be coding.

  1. This is an individual event.
  2. Each player could enter only one bot for the final tournament, although you could modify the code for your bot, your final saved code would be used for the competition.
  3. Players would be disqualified if they have been found to tamper with the site or the system.
  4. Rules are subject to change at any point in time.
  5. The decision of the Web-Bots team would be final.
Sanjay Jacob Johny
sanjay@excelmec.org
+91 8089486820
Sebin Thomas
sebinthomas.mec92@gmail.com
+91 9895892949
Candace Majella Jacob
candace.mj92@gmail.com
+91 9496570731
Emil George (Toc-H)
  • Hackmaster
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

“ Another one got caught today, it's all over the papers. "Teenager Arrested in Computer Crime Scandal", "Hacker Arrested after Bank Tampering"...


Damn kids. They're all alike.


But did you, in your three-piece psychology and 1950's technobrain, ever take a look behind the eyes of the hacker? Did you ever wonder what made him tick, what forces shaped him, what may have molded him?


I am a hacker, enter my world... ”


- The Hacker Manifesto


Hackmaster will be an online event. There will be different levels of problem with varying difficulty levels. The problems will test the concepts of - Cryptography, steganography, Password recovery ,Website hacking and skills in basic programming

  1. Hackmaster is an online, individual event.
  2. Professionals are NOT allowed to participate.
  3. Attacking or flooding of server will lead to disqualification.
  4. Multiple accounts from a participant are not allowed.
  5. Participants suspected of using unfair means WILL BE disqualified.
  6. Any misuse of the Hackmaster forum will lead to immediate disqualification.
  7. The decisions and judgement of the coordinators will be final.
  8. Rules are subject to change at any point in time.
  9. Different levels will carry different weightage of points according to difficulty.
Vishnu CN
vishnu@mec.ac.in
+91 9496348437
Arjun Shenoy
arjunshenoymec@gmail.com
+91 9995734278
Nidhin MS
nidhinms1993@gmail.com
+91 9846035903
Mathew Joe Thomas (RSET)
  • 4*120
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

If you think you are The team of unbeatable, crazy coders who can code in the most stressful conditions, well then prove it!! Participate!


Time is of essence, especially when it’s limited! A great team is always in sync, even when not a word pass between them!


One of the greatest challenge to a coder is picking up from where another left off; if you can do it better than the rest, victory is yours!








This on-the-spot event bears resemblance to a 4*100m athletic relay race. Four members of the team with one relay which is your computer. Each member makes an attempt at solving the problem statement by continuing from where the previous member left off. The fastest and the smartest team shall win the race.


The event will comprise of two stages.
  1. Preliminary round:
    This round will be a test that consists of both objective and subjective type questions. After the preliminary rounds, ten teams with the highest scores will be selected for the final round.
  2. Final Round:

    This event requires the problem statements to be solved by groups of four, with each member attempting to solve it in 120 seconds from where the previous member left off. The team members must decide which order they wish to follow before the final round question has been provided, and they will not be allowed to change this order during the event. The problem shall be revealed to each member only at the start of his/her time slot, and not before the first member's time slot. Once the question has been provided, each member will get two minutes to code in C++. At any point of time during the event, only one member of each team should be coding. The teams that get the desired output in the shortest time stand a chance to win the prize money. The team members will not be allowed to communicate with one another during the event. During the round the teams can contact the coordinators or the volunteers in case of any queries.









DETAILED RULES AND REGULATIONS

  1. Each team should have exactly four members.
  2. It is not mandatory that the team members should be from the same college.
  3. Participants will need to know C, C++.
  4. The participants of a team will not be allowed to communicate with one another once the event has started.
  5. Use of mobile phones will not be allowed during the event.
  6. Final round comprises of three questions. Any participant of the team can make a decision to skip a question and move on to the next, but the skipped questions can’t be attempted again.
  7. The time received by each participant for coding depends on the cycle (Refer Event Format).
  8. The team that codes the most optimal solution in the shortest time will be declared as the winner.
  9. Programs with least complexity would be given preference.
  10. During the round the teams can contact the coordinators or the volunteers in case of any queries.
  11. Decision of the judges will be final.
  12. Rules are subject to change at any point in time. All rules will be explained at the event as well.






Aditya Mohandasan
aditya.mohandasan@gmail.com
+91 9497352754
Amrutha Suresh
amruthasuresh.mec@gmail.com
+91 9745670947
Anusha Anandan
anusha.anandan@gmail.com
+91 8089371472
Christy Krishnan
christy.g.krishnan@gmail.com
+91 8714252935
1st - Sanjay M, Eashwar, Kevin J Pallan, Joe Mathai (MEC)
2nd - Archana, Aparna, Mathew, Adel (RSET)
3rd - Rathin R, Ajith T S, Shivahari N, Santhini KA (MEC))
  • Lumiere
  • Introduction
  • Event Format
  • Rules
  • Contact

An event that puts your basic wiring skills and logical analysis to the test.


LUMiERE requires the first year student's basic wiring knowledge analysis to which you have to add a pinch of your logical thinking. You shall be asked to design the circuit keeping in mind the condition consisting of lights and switches given to you, putting your analytical thinking and logical skills to the test.


Level 1 :
A 30 minute preliminary round will be conducted. Each team competing can have a maximum of two members. 12 teams will be shortlisted for the next round.
Level 2 :
The second round is a practical round where the fundamentals and speed of the teams will be tested. 12 teams will compete for a spot in the final round. Participants will be asked to wire up an incandescent lamp controlled by a switch. First six teams to successfully complete the task will enter the final round. Their performance in this round will also be considered for the final result.
Level 3 :
Finalists will be given a problem statement based on wiring. This round will be carried out in two phases (30 mins): design phase and execution phase. In the design phase competitors will have to design a wiring solution for the problem statement specified. Maximum time for designing will be 15 minutes. Correctness of solution will be evaluated and teams will also receive time bonus for arriving at the solution quickly. In the execution phase competitors will have to wire up the circuit in conduit system within 15 minutes. Final result will be announced after considering the overall performance of the contestants in the second and last round.









  1. Each team can have up to 2 members.
  2. It is not mandatory for all the members of a team to be from the same institution.
  3. The contestants must explain the design to the satisfaction of the judges and convince them to proceed to the implementation part.
  4. Participant's requests for seeing the corrected answer sheets of the preliminary round will not be entertained.
  5. All the required components and tools will be provided for the final round.
  6. Members of a team showing disrespect to the rules or to other competitors shall cause immediate disqualification of his/her team.
  7. Decision of judges will be final and binding.
  8. Rules are subject to change at any point in time. All rules will be explained at the event as well.
W
Nayana Prakash
prakashnayanamec@gmail.com
+91 9446748896
Alex T Kariyil
alex.t.kariyil@gmail.com
+91 9495370472
Anand Viswanath
anandviswanath.mec@gmail.com
+91 9809729148
Mohammad Shinoys
shinoyskk.mec@gmail.com
+91 8089117582
  • Extundo Prodigo
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Knowledge is a tool and creativity is the hand that uses it.


Do you have an uncanny habit of visualizing the common knick knacks around you in ways others can't even think about and conceptualize it into a plan for a brand new invention?

Does the lust of innovation always linger in your heart and the joy of fabricating inventions simulate your brain to brainstorm a concept no one ever noticed?

Well eXtundo Prodigo is an event tailor-made for you. Combine your knowledge of electrical, electronics and mechanics to design the solutions to the of the problems we throw at you.


  • Level 1 : Prelims
    Written test based on basic electrical & mechanical engineering and aptitude. Top 12 teams move to next round.
  • Level 2 : Design
    Teams are shown the arena and given a list of the components available for their use. Teams are required to design a gadget according to the given problem statement using the available components.
  • Level 3 : Construction
    Using the components provided to them, teams are required to create and test their gadgets at this stage.
  • Level 4 : Finals
    Teams will compete against each other using their gadgets at the arena.
  1. Cross college teams are allowed and each team may contain upto a maximum of 4 members.
  2. Participants must be aware of basic workshop safety and operational precautions.
  3. Participants are not permitted to use any external components other than that provided by the coordinators.
  4. Decision of the judges will be final and binding.
  5. The Coordinators reserve the right to take the final decisions in case of any dispute.
  6. Basic tools like pliers,wire strippers, screw drivers will be provided.
  7. Teams have upto 3 hours for the design stage (Level 2).
  8. Team Excel 2013 is not responsible for any loss of property, injury and delays caused by participants during the event.
  9. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Rohith.R
rohithsivakripa@gmail.com
+91 9496333463
Arjun Murali
arjunpmec@gmail.com
+91 9400653334
Geethika Ramesh
geethikaramesh1992@gmail.com
+91 8281389912
Balaram Vineeth Venugopal.P
balaramvineethvenugopal@gmail.com
+91 9496061729
1st: Harishankar K, Sreehari P C, Philip Mathew (MEC)
2nd: M.Shankar, Vigneshwer,Bettilda,Sreelekshmi (RSET)
3rd: K T Varun,Pranav P V, Ben Paul, Anand M Babichan (MEC)
  • Robowars
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Conquer. Dominate. Annihilate.

Their war. Our world.

Heroes aren't born. They're built.

The war is on, and stakes are high
One shall stay and the others die!


Awaken to the blood curdling screeches of tearing metal and gory sounds of battle; chaos reigns as the air is strife with flying bolts and broken blades! Witness the beasts of steel unleash the power behind the armour as they kick, thrash and tear each other, and all that stands in the way of victory. There is no room for mercy. They aim to annihilate!


This September, the last war on Earth won't be started by humans.

THE END... BEGINS!


Round 1
  • This is the preliminary round.
  • Each robot will be allotted an opponent.
  • Each pair of opponents will take on each other in a one-to-one fight and the winner is the one with higher points at the end of the battle. The winner proceeds to the next round.
  • The points are awarded based on the following fields - speed, skill, controlling ability and strength.
  • Starting from its home territory each bot will have to travel a narrow tricky path and cross the battlefield onto the other side of the arena, in the course of which it will find itself face-to-face with an opponent on the same mission.
  • Each bot will have to travel through a muddy, rough and slippery surface in order to reach the battlefield. The bot quicker to accomplish this will receive bonus points.
  • Once the bot reaches the battlefield, it has to fend off the opponent bot from the arena, overcoming obstacles on the way. The bot selecting the more dangerous path will receive bonus points.
  • If any bot remains tangled in the hurdles for more than an allotted time, the opponent will be rewarded points.
  • Each match will be limited to 8 minutes.
Point Distribution:
  • Crossing the hurdles in home territory - 10 points.
  • Handling all the difficulties in the path and entering to the height - 20 point.
  • Knocking the opponent off the arena - 20 points.
  • Immobilizing the opponent for 10 seconds - 20 points.
  • Reaching first on the battlefield - 30 points.
  • Succeeding in the tricky path - 20 points


Round 2
The rules are similar to that of Round 1. The arena will have undergone some changes and the challenge will, obviously, be greater. Here the bots gets a chance to showcase the actual power of their armours and their skills. The overall ability of the bot will be validated. The round will be limited to 5 minutes.

Point Distribution:
  • Overcoming the obstacles - 10 points
  • Immobilising the opponent for 5 seconds - 10 points
  • Knocking the opponent out of the arena - 20 point
  • Destruction of opponent - 50 points
At the end of this round the points earned by each robot will be calculated; only 4 bots with the highest points will proceed to the next and final round.


Round 3 (The Semi-finals)
  • One to one knocks out.
  • There will be two semi-finals.
  • The winners of the two semi-finals will qualify to the Grand Finale.
  • Time limit of this round will be 10 minutes.
Point Distribution:
  • Knockout - 10 point.
  • Immobilizing the opponent for 15 seconds - 10 point.


Round 4(The Grand finale)
  • One on one knockout round.
  • 10 minute battle.
  • The bot with the maximum points wins.
  • The arena will be modified with more obstacles.
Point Distribution:
  • Knockout - 10 point.
  • Immobilizing the opponent for 15 seconds - 10 point.


NOTE: Points are not carried to the next level. So, higher points at the end of a round do not guarantee any leverage in the next round(s).
  1. It is not mandatory for all the members of a team to be from the same educational institution.
  2. A team can have a maximum of up to 4 members.
  3. Teams are required to build a robot which is capable of navigating an obstacle filled environment by itself within the least possible time.
  4. Maximum permitted dimensions of the robot are 50 X 50 X 50 cm and its weight must not exceed 15kg.
  5. A power supply of 24V / 4A & AC supply of 240V/50 Hz will be provided; else each robot may have its own power supply not exceeding 24V.
  6. Far-fetched ideas of implementing fire, lubricants, pistons etc. for attack will not be entertained.
  7. All teams will have to have their bots inspected by the coordinators both before and after each stage.
  8. Teams are permitted to make minor changes to the body of their robot after every stage if they so wish; but modifying the entire body of the robot will not be permitted.
  9. Arena dimensions will be disclosed only on the day of the event.
  10. Only two members from each team are allowed to operate the bot during each stage.
  11. Any team/team member found disrespecting the rules/other competitors, will result in the immediate disqualification of the offending team.
  12. For wired robots the length of the wire should be minimum of four meters, failing which the opponent will receive 50 points.
  13. The bots using rotating blades as weapons should take necessary measures for the safety of the participants and failing will leads to disqualification.
  14. The decision of the judges will be final and binding.
  15. Rules are subject to change at any point in time. All rules will be explained at the event as well.





Mohammed Aslam V G
mohammedaslamvg@gmail.com
+91 8891089109
Jabir K
jabir.mec@gmail.com
+91 9446747746
Tijin M S
tiginms.mec@gmail.com
+91 9037776617
Rince K M
rincekm@gmail.com
+91 8089235624
1st - Team Optimus (SNGC)
2nd - Team Megatron(SNGC)
  • Terrain Master
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

"A superior leader who calculates the distance or proximity of danger and obstructions and moves with confidence anywhere in his environment, is on the path to victory.

- Sun Tzu, Art of War

Unfortunately, you are not the leader here.

Your robot is. Your job is to create a robot that can navigate the small world we have created for you. Create the ultimate robot that can conquer any terrain, defeat any obstacle, and survive our world and emerge victorious as The TerrainMaster.




Teams are required to build a wireless/wired robot which is capable of navigating an obstacle filled environment within the least possible time.


The event itself comprises of one single round. Each team is allotted a duration of 15 minutes to complete the task (i.e finish the race) and will get only three chances. The bot will have to start from the initial position, navigate the path by itself, avoid all obstacles and get to the finishing point.


Each team will initially be given 50 points. In case of the bot touching the boundary, or in case of each chance after the first, points would be deducted. The team that completes the event in the shortest time compared to other teams would earn bonus points.


The team having the most points at the end of the event, is judged the winner.

  1. It is not mandatory for all the members of a team to be from the same educational institution.
  2. A team can have a maximum of up to 4 members.
  3. The participants can view the actual arena an hour prior to the event and will be permitted to conduct trial runs.
  4. The teams must not make use of lego kits for building the bot.
  5. bot size should not exceed a size of 30x30x30 cm.
  6. The weight of the bot should not exceed 10 kg.
  7. All teams will have to have their bots inspected by the coordinators before the start of the event.
  8. Dimensions of the arena will be disclosed on the day of the event.
  9. Members of a team showing disrespect to the rules or to the other competitors, shall cause immediate disqualification of his/her team.
  10. Incase of a situation where no team completes the task, then the team which has completed more of the task (having the maximum points) will be declared as the winner.
  11. Request for a restart may be denied by the judges.
  12. decision of the judges will be final and binding.
  13. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Balu Menon
balu.menon.v@gmail.com
+91 9895888498
Jishnu M Thampan
jishnu.mt@gmail.com
+91 9400784982
Riyas Ahammed
riyasahammedc@gmail.com
+91 9995574935
Vishnu Govind
vishnugovinds@gmail.com
+91 8891287624
1st: Jibin James, Basil N Sunny(VJCET) 2nd: Dheeraj,Aswin Suresh,Niveth,Rahul Gopal (MEC)
  • Wave Cloning
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Has the world of complex waves and their behavior tingled your thoughts ? Have they extorted your reasoning from outside the box to crack the complex mystery of waves through simple logical explanations?

Wave cloning challenges you to simply replicate the pre-specified waveform.

Sounds simple doesn't it??

But there is a catch, the waveforms will be nothing you have ever witnessed or even imagined possible, and bound to test every intricate knowledge you've ever gained about electronics.

The ultimate electronics challenge, as a team of two to three use knowledge and sheer grit to create an exact clone of the given wave...



Participating teams are required to reproduce the given waveform on a CRO. The teams are required to bring their respective circuits that produce the required pattern on the day of the event.

The teams will be given a maximum of 90 minutes to setup the circuit and produce the exact replica of the wave pattern shown in the video. The groups having the exact output will be questioned on their circuits. Judging will be relative and teams which perform better in both stages will be declared as the winners.

  1. A team can have a maximum of up to 3 members.
  2. All the teams should bring the circuit on a bread board which produces the required wave pattern on the day of the event.
  3. No extra time will be allowed to design or develop a new circuit on the spot.
  4. A maximum setup time of 90 minutes will be provided, after which requests to grant more time will not be entertained.
  5. The teams must bring any special components that they may require, in case of any alteration to the circuit. Basic components such as resistors and capacitors will be provided.
  6. The teams must also bring a neat sketch of their circuit.
  7. The teams have to reproduce the generated waveform on the CRO and will have to explain their circuit.
  8. In case of a situation where no team is able to generate the desired output, the team will be awarded points based on the percentage of completion and complexity of pattern generated. The final winners will be the team getting maximum points.
  9. In case of a tie, there will be a multiple choice test based on the waveform. The team having maximum correct answers will be the winner.
  10. Teams which rely less on signal generators will fetch more points.
  11. One CRO, two signal generators and one power supply(+12/-12 and +5V) will be provided to each team.
  12. Programmable components cannot be used.
  13. Decision of judges and coordinators will be final and binding.
Vishnu S
vishnupanayara@gmail.com
+91 8129641009
Sumesh Sadanandan
sumeshsadanandanmec@gmail.com
+91 9496086960
Binoy K Varghese
bny.mec@gmail.com
+91 9961082419
Aparna Shenoy
aparnashenoy.mec@gmail.com
+91 8129328469
1st - Akhil T Thomas, Basil Alias, Jones Joy(MEC)
2nd - Bibith Paul,Arjun CS, Ashwin (MEC)
3rd - Nived R, Dheeraj, Ashwin Suresh (MEC)
  • Defuse
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

“Oh, you think Electronics is your ally? But you merely adopted it. Defuse was born in it, moulded by it. Analyze the circuits, crack the code and defuse the bomb. then you have my permission to die.”


Defuse is where your dream of having to defuse a bomb just like in the movies comes true. Try your hand at defusing a ticking time bomb before it blows. Work with your partners, analyze the circuit, crack the codes hidden within, cut the right wires, all before time runs out.


Its all about Teamwork, patience and a little know-how. So calm down, now's not the time for fear. That comes later.... This time it's War...









The event consists of 3 rounds.



Preliminary Round:
  • This round consists of a 30 minute MCQ test.
  • Questions will test the participant's knowledge in basic digital electronics.
  • Six teams selected from this round will proceed to the next round.


Round 1 (Circuit Analysis):
  • This round consists of a circuit analysis round where the participants are expected to identify a pattern to start 'defusing' the bomb.
  • The participants will be given a diagram of the circuit from where they'll have to figure out the pattern within 30 minutes.
  • Once the pattern is identified, they may use it to initiate the timer on the bomb and start defusing.
  • First 4 teams who figure out the right pattern will advance to the next round.


Round 2 (Bomb Defusal):
  • Participants will be provided with the bomb's circuit diagram.
  • The time allotted will be 45 minutes.
  • The first team to successfully defuse the bomb will be declared winners.
  • If no team is able to defuse the bomb at the end of all rounds, winners will be decided based on a viva voce.

  1. A team may team may have a maximum of three members.
  2. It is not mandatory for all the members of a team to be from the same institution.
  3. Contestants should present their college ID cards.
  4. All required components and data-sheets will be provided. No external components may be used.
  5. Any team not abiding by the rules of the event will be immediately disqualified.
  6. Decision of the judges shall be final and binding.
  7. In case of a tie or incomplete output, a viva-voce will decide the winner
  8. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Jayadev K
jayadevkrishna.mec@gmail.com
+91 8590052465
Rahul Anilkumar
rahulak.mec@gmail.com
+91 9961253487
Vijisha P
vijisha.mec@gmail.com
+91 9846036039
Vipin Venugopal
vipinv.mec@gmail.com
+91 9947236590
1st - Bibith Paul, Basswanth, R.Pavithra (MEC)
2nd - Ejas Mirzan, Martin Abraham (MEC)
3rd - Akhil Thomas, Aswin Nair, Basil Alias (MEC)
  • Extrinsicity
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Do you consider yourself a master at Electronics? Has the world of Electronics aroused in you an unsatisfying greed for knowledge and a savage need to explore, experiment and explain the things others just leave out!?


Excel brings an event for savvies like you, to test your sagacity and edge, in the art of Electronics?


The battleground is set.

Hurdles ready to challenge your wits and intellect.

The only question is - Are YOU ready ?


To participate in the online teaser round: Click Here

This will be a classic circuit based event. Circuit analysis and synthesis are the aspects being tested.

Online Teaser Round-

A quicker way to the finals. This online round will involve circuit designing and/or debugging. 3 weeks prior to Excel 2013, questions will be given. The top 5 team which comes up with the best solution will be provided with a problem statement to solve and the team which brings out the solution will be provided direct entry to Third Round. This online teaser round is NOT compulsory, but is merely a shortcut to the 3rd Round.



Round 1 : PRELIMS
Duration : 30 mins

A screening stage will be conducted to sieve out the electronic master minds and they will advance to the next round. 6 Teams will be selected.


Round 2 : CIRCUIT MARATHON
Duration : 2 hrs

The top 6 teams chosen from the screening stage will take part in this round. Through 3 stages the contestants designing, wiring and analysing ability on an electronic circuit is tested.The team coming in the last position of each stage will eliminated.



Round 3 : DEBUGGING ROUND
Duration :2 hrs

The top 3 teams of round two and one team from online teaser contest in the final round.The contestants will be required to debug an Analog/Digital circuit within the stipulated time.The team which debugs the circuit first will be declared as the winner. In case of tie or no output viva-voce will be conducted on the basis of which the final decision will be made.


  1. A team can have a maximum of three members only.
  2. Inter-collegiate teams are allowed.
  3. Contestants should present their college ID cards.
  4. Winner of the teaser round should present the college ID card and the password obtained during registration. It is the sole discretion of the organizers to verify and approve of their participation.
  5. In case of a tie or incomplete output the participants may have to undergo a viva-voce session.
  6. Decisions of the judges will be final and binding.
  7. All the necessary components and datasheets will be provided.

Jaisal Ashraf
jaisalashraf@gmail.com
+91 9645595200
Ajin K Varghese
ajinkv.mec@gmail.com
+91 9496866845
Gargi Pillai
gargipillai92@gmail.com
+91 9995707523
Aparna Gibson
aparnagibson@gmail.com
+91 8547328603
1st: Amar Fayaz (MEC) 2nd: Keerthana S Menon (Rajagiri) 3rd: Krishnan Unni (MEC)
  • Kryptos
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Oh so you are good at cracking riddles and solving puzzles? Really? Then just try to crack the riddles of the Riddler here at MEC.


A friendly word of warning – say goodbye to your social life. We've had people bunking classes, skipping sleep, breaking up with their girlfriends and boyfriends, (Heck! They even stopped logging onto Facebook!) trying to solve Kryptos.


Check out : kryptos.excelmec.org


This is an online multi-level game that tests your skill over several levels spread across three weeks.


The person leading in the final week is declared the winner.

  1. This is an individual event.
  2. Any student registered under a recognized University/School can participate.
  3. Anyone who gives away an answer or indulges in any sort of malpractices will be disqualified.
  4. Decision made by Team Excel 2013 is final.
  5. The organizers reserve the right to make decisions regarding conflicts and other issues.
  6. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Veena M
veenamohanachandran@gmail.com
+919895559314
Sreekanth T
sreekanth.mec@gmail.com
+918891624607
Sahal M
sahal.mec@gmail.com
+919746696484
Arun Ravi M V
arunravimv@gmail.com
+919496355581
Afthab Ali (MEC)
Special prize: Tushar Guptha
  • Dalal Bull
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

“One of the funny things about stock market is that every time one person buys, another sells, and both think they are astute.”– William Feather


The stock market is an everyday term we use to talk about a place where stocks are "traded". For many people, its the first thing that comes to mind for investing. The common notion is that only the ones favoured with luck tend to loot. However the keen eyes know for certain that it is a game of extreme calculations and shrewd strategies. Keep a close watch on the forecast… invest your intelligence… implement your schemes… and keep ready a bigger wallet. The virtual stock market game is ready for you to play….Conquer the bull and brace yourselves to fight the bear!!!!!


VISIT: www2.excelmec.org/dalalbull

WARNING : Dalal Bull can result in addiction.


An initial virtual amount would be assigned every player who registers for this online stock exchange simulation. Here the player may buy, sell, short sell and short cover the shares of 50 companies with live data feeds from the NSE. When the game starts, the help section will present the players with all information necessary to play the game. The amount of shares that a player intends to include in a transaction is restricted by the virtual amount he/she may possess in hand.

  1. This contest is open only for the students of recognized educational institutions.
  2. Professionals are not allowed to participate.
  3. Contestants who register with fake information will be disqualified.
  4. Same person cannot have multiple registrations. In such a case, either the contestant will be disqualified or all registrations except one will be deleted. It is the sole discretion of the organisers to decide on the course of action.
  5. Any bugs or anomalies found in DALAL BULL should be immediately reported to any one of the coordinators. Contestants found to make use of any such bugs knowingly for their own gains, without reporting to the coordinators, will be disqualified.
  6. The winner should bring his/her college ID cards for claiming the prize. Prizes will be given only after verification of the information given by the contestant at the time of registration.
  7. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  8. In case of a tie, the prize money will be split appropriately.
Sreelal Soman
sreelalsmec@gmail.com
+91 9037653909
Koshy Xavier James
koshyxj.mec@gmail.com
+91 9539913969
Niyas P
niyasp.mec@gmail.com
+91 9605147891
1st: Priyansh Rai (Medicaps Institute of Technology and Managment)
2nd: Eby Joseph (MEC)
3rd: Antony Sebastian (MEC)
  • Papyrus of Ani
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

"To raise new questions, new possibilities, to regard old problems from a new angle, requires creative imagination and marks real advance in science.- Albert Einstein


However far, modern science and techniques have fallen short of their inherent possibilities. But they have taught mankind at least one lesson: Nothing is impossible.


We present to you - Papyrus of Ani, a paper presentation competition as a part of Excel 2013.


Dig your brains and come up with ingenious and innovative ideas, for this is one golden opportunity to express your ideas and win exciting cash prizes. As simple as that!


There will be two phases for the event.The initial phase is the online submission of the abstract.The abstracts need to be sent based on the topics given. The abstracts will be verified by a panel and 7 teams from each category, will be shortlisted for the next phase.
Categories -

  • Electronics and Communication / Biomedical Engineering
  • Computer Science
  • Electrical and Electronics Engineering
  • General

Abstract Format : Download here

The final phase is the presentation which will be conducted at EXCEL 2013.

Team Size - 3 members (max)


Rules are subject to change at any point in time. All rules will be explained at the event as well.


PHASE I

  1. Submission of abstract on or before 16th September 2013 to poa@excelmec.org.
  2. Abstract format will be available in the website.
  3. After evaluation, selected candidates will be informed via email on or before 18 September.
  4. The number of members in each team should not exceed 3.
  5. Any paper that does not fall into the category of topics (suggested above),but are innovative and original will also be encouraged.
  6. A team cannot send more than 2 entries.
  7. Only students pursuing their graduation and post graduation can participate.

PHASE II

  1. Only the shortlisted topics are to be presented by the respective teams. The selected team cannot present a different topic.
  2. Three hard copies of the final paper have to be submitted in IEEE format.
  3. Presentations have to be in PowerPoint format only and the number of slides should not exceed 25.
  4. Total time allotted for presentation 15 minutes: 12 minutes presentation + 3 minutes interaction.
  5. Medium of presentation must be in English.
  6. Decision of judges will be final and binding.
  7. Excel 2013 team reserves the right to take decisions in case of any disputes.






Angel Paul
angels.paul@gmail.com
+91 9847820845
Ashwathi Anil
ashwathivanil@gmail.com
+91 8606800768
Nikita K T
nikita.mec@gmail.com
+91 8129414324
Reeju Varghese
reejumec@gmail.com
+91 9495317194
Reshmi K
reshmik92@gmail.com
+91 9446468119
C Parameshwar Rao
c.parameswar.rao@gmail.com
+91 9496528740

CS:
1st - Smera, Emma Paul, Amrutha Krishna (MEC)
2nd - Raghav S(FISAT)

EEE: 1st - Thomas Cherian ( M A college)
2nd - Alby Abraham, N Manu George, Anirudh Mohan(RIT)

EC & EB:
1st - Jijo Paul(RSET)
2nd - Sanjai Mohan ( Kidangoor College of Engineering)

General:
1st - Tinson Thomas(METS)
2nd - Amal Raj V.S , Attor Naveen(GEC)








  • General Quiz
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

The name says it all! The Excel General Quiz is where quizzers from across the country gather to prove beyond all doubt that when it comes to memory, deduction and observation skills, they are the best (in short, an amateur Sherlock :P).


The event comprises of two rounds -

  • Preliminary Round :
    A written preliminary round comprising of 25-30 questions. 6 teams with the highest scores will qualify to the finals.

  • Onstage Finals
    The top 6 teams will compete onstage in a series of rounds.
  1. This is a general quiz, questions will encompass all topics under the sun.
  2. The quiz is open to school and college students.
  3. College/School ID cards are mandatory. Driver's license, electoral IDs and other forms of identifications shall NOT be entertained.
  4. A team shall comprise of 2 members. Cross-college teams (i.e. teams with members from different colleges) are allowed.
  5. In the event of a tie, a tie-breaker would be the deciding factor.
  6. The decision of the Quizmaster and organizers shall be final and binding.
  7. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Chinmay Menon
chinmay.menon@gmail.com
+91 9037292823
Arjun Menon
ar.menon28@gmail.com
+91 8606049103
Sidharth Vishnu Bhakth
svbhakth@gmail.com
+91 9995601456
1. Karthik Ganapathy, Vasudev Chakravarthi (Bhavans Adarsha Vidyalaya)
2. Avinash Pai, Ashwin Jose (MEC)
3. Soumik, Raviteja (NUALS)
4. Praveen Mathew (MEC) , Vaishakh Vishwanath (Maharajas College)
5. Niranjan S , Akhilesh K (NUALS)
6. Midhun Ragh, Navneet Saxena (CUSAT)
  • Pixeluz
  • Introduction
  • Event Format
  • Rules
  • Contact

“A good photograph is one that communicates a fact, touches the heart and leaves the viewer a changed person for having seen it. It is, in a word, effective.” - Irving Penn


They say beauty lies in the eyes of the beholder. Or.. in the lens of a photographer.


Capture the beauty you see in world, in a photograph that can touch the hearts of people as well as our judge , Ajay Menon.


With a chance to be part of a premium celebrity photo-shoot with CAT Entertainments as the Judge’s Choice Prize and weekly Peoples’ Choice prizes worth INR 500, Pixeluz is one event no amateur photographer should miss. EVER.


Theme - Colors of Life


PRIZE MONEY

  • Judges Choice :
    A chance to be part of a premium celebrity photo-shoot with CAT Entertainments.
  • Peoples’ choice (weekly):
    Prizes worth INR 500, every week!






Contestants are asked to mail their best photographs to pixeluz@excelmec.org in JPEG or JPG format before September 22. All the images received will be uploaded in Excel’s Facebook and Google+ pages in September 2013, in an album titled “Online Photography Contest”.

Photograph specifications:

  • 1024 x 768
  • 300 dots per inch
  • Formats for submission - JPEG, JPG(Any one)
  • Not more than 2 MB in size


Judging Criteria -


  1. ‘Judge's Choice’ winner will be selected by the renowned photographer Ajay Menon. The winner will be decided purely based on thought process behind the photo, quality and creativity.
  2. ‘People's Choice’ winner will be decided on the basis of the popularity of the photo(based only on LIKES and SHARES) ‘People's Choice’ winner will be valued as per the scoring system below -
    • Facebook like / Google+ +1 - 1 point
    • Facebook share / Google+ share - 2 points






  1. The entries should be sent to pixeluz@excelmec.org in JPEG or JPG format before September 22, 2013.
  2. Participants should be below the age 25.
  3. A participant can make a maximum of 3 entries.
  4. The maximum size limit of each entry is 2 MB.
  5. All entries should contain a short description of the photo, the name of the participant, name of the college/organisation /school,phone number,if possible details like (Camera Model,lens used,Shutter speed,Aperture,ISO).
  6. Presence of any sort of vulgarism,racism or provocation as well as copied entries, if found with valid proof, will be disqualified and deleted from the album immediately.
  7. Watermarks of any kind are NOT allowed. Submitted pictures will be watermarked from our side to avoid misuse of the submitted picture.
  8. Any use of unfair means in the form of plagiarism or show of popularity using unfair mechanisms will result in the photo being not considered for people's choice winner.
  9. The decision of the judge shall remain final and binding.
  10. Major editing of the photograph other than cropping or simple editing is not allowed.
  11. Upon winning, the participant should submit ID proof and age proof along with the original photograph.
  12. Rules are subject to change at any point in time.

DISCLAIMER:

The organizers shall not be responsible for:

  1. any late, lost, misrouted, garbled, distorted, or damaged transmissions or entries.
  2. telephone, electronic, hardware, software, network, Internet, or other computer or communications related malfunctions or failures.
  3. any contest disruptions, injuries, losses or damages caused by non-authorized human intervention.
  4. any printing or typographical errors in any materials associated with the contest.

By entering the contest, you warrant and represent that all photographs you submit are your own original work, do not infringe upon any copyright, invade any right of privacy, contain any defamatory, libelous or slanderous material, or violate any other right of any person or entity, and are not otherwise contrary to law. Entrants grant the organizers a royalty-free, worldwide, perpetual, non-exclusive license to reproduce, display, distribute, and create derivative works of the entries, in whole or in part, in any media now existing or subsequently developed, for any educational, promotional, publicity, exhibition, archival, scholarly and all other governmental purposes. Entries that contain pornographic material, propagate "hate" messages, make defamatory statements, or which are otherwise extraordinarily offensive are not eligible. For any photograph submitted in which another person is recognizable, any liability for claims for misuse of that image shall lie upon the participant and not the organizers of the event. Participants agree that it is their sole responsibility to obtain all permissions necessary for the grant of the rights. They also agree, as a condition of being awarded any prize in the contest, that they will submit the original copy of the photograph as per the request of the organisers.







Navaneeth Krishnan
+91 9037171854
Yadu Krishnan
+91 9567619749
Ebin Manuval
+91 9946906776
  • Instant Photography
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

"Beauty can be seen in all things, seeing and composing the beauty is what separates the snapshot from the photograph. - Matt Hardy


A chance for you to lend your eyes to the world (through your lens)! Show us the undiscovered and unexplored beauty you see in the world around you and we will bring forth the best photographers to the forefront! Polish those lenses and let the camera bring out the creative streak in you






Participants will be given various themes onsite and asked to take photographs based on the given themes. Participants can submit atmost 3 photographs based on the theme. Photographs are awarded marks based on the content, originality and their relevance to the theme.


Judging Criteria -

The winner will be declared on the basis of their aggregate scores







  1. Only those students with a valid ID card of their respective educational institution, will be allowed to participate.
  2. Individual participation.
  3. Registration will be on the spot.
  4. Themes will be given onsite.
  5. Participants must bring their own camera. Even a mobile camera would do (at least 2 MP).
  6. The photos must be taken on the event day (27th September, 2013). No previously taken photograph will be allowed.
  7. For a given theme, a participant can submit at most three of his/her best shots.
  8. It is advisable to provide a title to your photograph.
  9. Any sort of post processing outside the camera is strictly not allowed.
  10. Contestants must submit their photographs on a pen drive.
  11. Scores will be given to each photograph in accordance to their content, originality and relevance to the theme.
  12. Winners will be declared on the basis of aggregate score.
  13. Decision of organizers will be final.
  14. Rules are subject to change at any point in time. All rules will be explained at the event as well.





Yadu Krishnan
+91 9567619749
Ebin Manuval
+91 9946906776


Jose Varghese (Karunya University, Coimbatore)
  • Game Zone
  • Introduction
  • Event Format
  • Rules
  • Contact

The raw adrenaline rush involved when gamers pit their wits and strategies against each other is the spirit that defines the soul of a true gamer. Be it through nerve wracking usage of formation and passing techniques in FIFA or impressive display of proper and effective utilization of teamwork in twisting the final outcome in seconds in DOTA and Counter Strike.


Play your favourite games, prove your ‘leet’ skills,and show the ‘noobs’ who’s boss.







Teams/players will compete against each other on a first-come-first-serve basis.

Rules are subject to change at any point in time. All rules will be explained at the event as well.

FIFA

  1. Number of Players : 2
  2. Match Format : Players go head to head in two (2) four (4) minute halves.
  3. Tournament Format : Double Elimination
  4. Game Speed : Fast
  5. Injuries : On
  6. Radar : On
  7. Bookings : On
  8. Time/Score Indicator : On
  9. Teams : Any team international or club except Italian National Team, Classic XI, World XI. Kindly note due FIFA’s inconsistency the combination of certain teams may lead to the game crashing, in which case either of the players may be asked to changed teams.
  10. Number of Starting Subs : 5
  11. Offside rule : On

Counter-Strike 1.6

  1. The team may consist of up to 4 members.
  2. Participants can bring their own headphones, USB keyboards and USB mice.
  3. Participants are strictly advised not to bring any sort of configuration files to the event. If any participant is found trying to use their own configuration files during the event, their team will be disqualified without any warning.
  4. The event will be controlled by an administrator who monitors the game server. The decision of the admin will be final and binding.
  5. A knife round will decide which team starts as Counter-Terrorist or Terrorist, the team who wins the knife round chooses the team. Both teams meet up at the knife-spot on the map. You are not allowed to go around the map to attack the other team from behind. It is forbidden to boost up on boxes or do similar things to get an advantage.
  6. $800 will be set as the starting money for each match.
  7. Players can write to each other only during gameplay and indecent language will not be tolerated.
  8. Maximum Round time : 1 minute and 25 seconds
  9. Number of Rounds : 16 (8 Counter-Terrorists, 8 Terrorists)
  10. Maps:
    • de_dust2
    • de_inferno
    • de_nuke
    • de_train

DotA

  1. Teams must report to the venue at the time informed. If they cannot report within 10mins of allotted time, they will be disqualified. The time will be informed in the contact provided by the team at least 45 minutes in advance.
  2. The administrator's decision will be final in case of any dispute.
  3. Team members are not allowed to change seats once the DOTA map has started to load.
  4. At the end of the match, competitors must maintain the final screenshots and receive the confirmation from the admin.
  5. Backdooring is allowed. However instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill) to enter an enemy base unless your creeps are already present in the base. Example: Furion teleporting into enemy's base without Furion's creeps present.
  6. Sharing of items is allowed as long as the game permits.
  7. Item pooling of any sort is not allowed. This means that:
    • Items bought with a competitor's own money cannot at any time be carried by any of his teammates. Using shared courier is allowed.
    • Items bought with the competitor's own money can only be carried or sold by him.
  8. This rule applies to competitors on the same team. Competitors can pick up items dropped by their opponents.
  9. Control Sharing is allowed.
  10. Abuse & Exploitation:
    • Trees Trapping: intentionally trapping enemies in trees is not allowed (except Furion's skill).
    • Pause Abuse: From the point after hero selection process is completed, pausing without any valid reason is not allowed.
    • Creep Blocking: Creep blocking (such as using Chen's creeps to block the entrance to the base, disallowing creeps from moving down the lane completely) is not allowed. Creep slowing (such as moving in front of the creeps in zigzag manner to slow their progress or using fissure) is allowed.
  11. Bug Exploitation: Exploitation of any known or newly discovered bug during the match will result in an immediate disqualification of the team. Excuses will not be entertained. Not knowing the bug is not an excuse, competitors are expected to know the current bugs.
  12. Definition of Bugs
    • Anything abnormal which will give a competitor / team an unfair advantage.
    • Anything which will cause interruption / fatal error to the game.
  13. Penalties
    • Warning: After a warning is given, the game goes on. If these warnings are accumulated by the team during the match, the team will be disqualified from the tournament.
    • Game Loss: A 'Game loss' given to a team means that the team will automatically lose the game, irrelevant of the actual match result.
    • Disqualifications: A team disqualification will lead to the team being removed from the tournament. They will not be allowed to take part in the current event.
  14. Game Saves
    • First save will be at either:
    • 15 minutes into the game
      First blood
    • Second save onwards will be every 15 minutes of the game.
    • Saves will be done after any tower/rax are taken down or after a major gank/team-battle at a 'safe' instance decided by the Admins/Referees.
    • Admins/Referees have the right to request for additional game save at any moment during the tournament.
  15. Any competitor found to have intentionally disconnected from the game will give that competitor's team a loss for that match.
  16. If any competitors are disconnected within 15 minutes after the game start, the game will be restarted with same heroes on same players and same lanes have to be maintained till 1st creep-wave clashes.
  17. If any competitors are disconnected 15 minutes after the game start, the game will be reloaded from the latest save, if no barracks have been destroyed since last save. If so, the game will continue.
  18. In case of game crashes, the game will be reloaded from the latest save.
  19. No random chats are allowed in all-chat during the game. Request for pause or save can be made by either captain at any point.
  20. Pauses are allowed, but there can only be a maximum of two pauses, each 5 minutes, per team. If you cannot agree for longer pauses, the game can be resumed after 5 minutes. Before pausing and unpausing , you need to inform your enemy about this, so that you don't get any advantage. Pauses must be for genuine reasons only.
  21. War3HK tool, WarKeys and DotaKeys are allowed to remap keys - however any use of such tools must be declared and subject to inspection before the game.
  22. Any use of hacks like maphack or any software or scripts which gives any unfair advantage is banned and will result in instant disqualification from the tournament.
  23. Players are required to conduct themselves in a professional manner, showing sportsmanship and respect for everyone involved. Any flaming or insulting will result in team-disqualification.
  24. Team or player names may not be vulgar. While it is up to the admins' discretion, as a guideline, avoid the following: profanity, hate-speech, drug use, or sexual references.

Subway Surfer

  1. Individual event.
  2. Highest Score at the end of the day, wins.





Vineeth Gopinath
vineethg.mec@gmail.com
+91 9496363860
Kevin George
+91 9656283870
Anand Menon
+91 9496340573
  • Spider Web
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

You need guts, grit and a certain disregard for personal safety to emerge unscathed in Spiderweb.


An event that pushes the limits to test your physical endurance, stamina and sheer will power, as you come face to face with intensive physical challenges. It can be fun too (for the spectators that is).


Spiderweb comprises of a set of physical tasks that contestants must complete in order to move ahead to the next task. The tasks will only be revealed at the event site. Participants are required to register onsite at the event venue. Certain tasks are group based and therefore, participants will be grouped accordingly.

  1. Teams of 4 members and event involving 3 rounds and a final.
  2. Teams will be eliminated at each rounds and individuals will be performing at the finals for the grand prize.
  3. The rules for the tasks will be given on the spot.
  4. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  5. The decision of the judges and the coordinators will be final and binding.
Eldho Rajan
eldhorpynadeth@gmail.com
+91 9809944824
Thabsheera PK
thabsheerapk@gmail.com
+91 9995698700
Baasic Aslam
baasicaslam@gmail.com
+91 9567352838
Gokul Krishna
gokulkrishnakumar@gmail.com
+91 9995087425
Rahana V S
rahanavs92@gmail.com
+91 9746328007
1st: Vishnu S (CUSAT)
2nd: Bavya Lakshmi (MEC)
3rd: Akhil Shibu (MEC)
  • Fun Zone
  • Introduction
  • Event Format
  • Rules
  • Contact

Bored of all the tech?

Excel provides you with its own share of 'menial' tasks to perform and win big! Sounds simple?

Well, the tasks can range anything from stacking up cans on a floating plate to flipping coins in a cup kept afar!

Somewhat tricky now ?

Add a time limit and the challenge is now at a whole new level! Dare to take a risk and win big??


A mix of various tasks and games that will be announced onsite. The tasks and games will vary on a daily basis.

  1. No rules, no regulations. Only FUN!
Shafar Sulaiman
shafarsulaiman@gmail.com
+91 7736594054
Akhil Krishnakumar
akhilkrishnakumar.mec@gmail.com
+91 8891339917
Femitha M
femitha.mec@gmail.com
+91 9447621875
Aarathi Krishna
aarathi1993@gmail.com
+91 9567460733
Sharath Krishnan
sarathkrishnan1993@gmail.com
+91 8157911685
  • Moto Show
  • Introduction
  • Event Format
  • Rules
  • Contact
To be updated
To be updated
To be updated
To be updated
  • Digital Da Vinci
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

“There is art, amazing art and amazing art that transcends all.”


With the advent of graphic manipulation technology, creativity knows no limits and even the mundane can be made to fall into the third category. Consider yourself the Da vinci of digital art? A veritable Rembrandt with Photoshop? Well, here is a chance to showcase the digital artist in you.


Participants will be required to register for the event at the event venue, upon which they will be provided a folder containing stock images and the overall theme of the final image they are required to create. Participants must utilize only the provided stock images to create their final image.Final images ALONG with their working documents (i.e the PSD file or other working files that they used to create the image) must be submitted to the coordinators before the given deadline.


Judging Criteria -

Final images will be judged on the basis of the tools and techniques used by the participant to achieve the required effect, their originality, novelty and creativity and are scored accordingly.


The winner is the image with the highest score







  1. This is an individual event.
  2. Participants MUST bring their own laptops with the requisite editing software installed.
  3. Participants can use any image manipulation software they are comfortable with (Photoshop, Corel, GIMP, etc) as long as the software can show how the participant created the image.
  4. Only the provided stock images must be used. Use of any other image will lead to immediate disqualification.
  5. The working file (PSD, CDR, etc) MUST be submitted along with the final image.
  6. Final products must be submitted before the given deadline. Late entries will not be tolerated.
  7. Additional rules will be given by the organizers at the event venue
  8. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  9. Judges’ decisions will be final.
Aswin Kariat
aswinkariat91@gmail.com
+91 9495997615
Anand George
anandgeorgeanamthuruthy@gmail.com
+91 9809253436

1st: Abhishek K S
2nd: Rahul S
3rd: Ramshankar


  • Crime Scene Investigation
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

MEC becomes a crime scene! You are called to solve the case.. Unravel the mystery, spot and crack hidden clues and riddles! Leave no stone unturned as you trace and retrace the murderer's steps!


The murderer is still at large.. Track him down before he strikes again!


C.S.I is a two round event -

A storyline containing valuable clues will be posted on the Excel Facebook and Google+ page two weeks prior to the event.

  • Round 1 : Preliminary
    Written prelims that include 30-50 questions testing reasoning, analytical and logical skills. Questions will also be asked based on the online storyline. Four teams will be chosen to proceed to the finals

  • Round 2 : Crime Scene Investigation
    The finalist teams will be taken to the crime scene. They have upto 2 hrs to find clues, interrogate witnesses and suspects and solve the crime.
  1. This is a team event consisting of 2 members per team. Cross-college teams are allowed.
  2. The contest is open to students from all colleges.
  3. Participants need to produce a valid identity card of their respective institutes.
  4. The organizers reserve all rights to disqualify any team for using unfair means at any stage of the event.
  5. In case of any discrepancies, decision of the coordinators shall be considered final and binding for all the teams.
  6. Additional rules will be provided by the organizers onsite.
  7. Any violation of the rules provided by the organizers, will lead to immediate disqualification.
  8. The judges' decision will be final.
  9. Rules are subject to change at any point in time.
Sajan Philip
sajanphilip.mec@gmail.com
+91 8907682027
Linta S
lintasheelkumar@gmail.com
+91 9995409806
Deepak K S
deepakks.mec@gmail.com
+91 8943147001
Mansoor C.B
mansoorcb@gmail.com
+91 9497368483
Albert Alani
albertalani.1992@gmail.com
+91 9495284243
1st: Afthab and Achyuth (MEC) 2n: Arundhathi Menon and Daniel Edward (Rajagiri)
  • Best Manager
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

"Some people are just born with the instinct to lead"


If you think you have the right demeanor to become a successful and accomplished manager,well we got just the thing to test you out.


Best Manager comprises of 3 rounds -

  • Round 1 : Preliminary round
    The preliminary round is a written round that tests the participant's basic aptitude, verbal and logical skills. 10 participants will qualify to the next round.

  • Round 2 : Group Discussion
    The second round will be a group discussion on a given topic. Participants will be evaluated on the basis of their communication and leadership skills, initiative and body language. 4 finalists will qualify to the final round.

  • Round 3 : Mock Press and Stress Interview
    Round 3 consists of a mock press conference wherein the participants would impersonate public figures ranging from politicians to scientists to writers, singers ,sports personalities or film stars to hear them speak .It will be followed by a stress interview. Participants will be evaluated on the basis of how they handle the interview, their body language and the ability to remain cool under pressure.
  1. Individual participation only.
  2. Undesired behaviour of any means at any stage will lead to immedite disqualification.
  3. The decision of the organizers and the judges will be final.
  4. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Nithin Eldho Abraham
nithineldho.mec@gmail.com
+91 9544125934
Bhadra Varma
bhadravarma.mec@gmail.com
+91 7736158463
Amal Jose
amaljosemec@gmail.com
+91 9446896953
Remya Jose
remyajose.mec@gmail.com
+91 9496541008
Anjali K
anjali.92k@gmail.com
+91 9526016024
1st: Deepak P Babu (Rajagiri College of Business & Management Studies) 2nd: Akhil Jose (MEC) 3rd: Sanjay Sajan (MEC)
  • Short Film
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Unravel your thoughts and dreams into digital print and tell us a story! If you seek passion in letting the camera and projector do the storytelling for you, then this competition was made with you in mind.


Short Film will be held as two rounds -

  • Round 1 :
    An entry level round which will be conducted online, where the contestants have to fill up an application form along with the link of the short film which they have uploaded in YouTube. The videos will be rated by audience. 50 % weightage will be given to audience poll and 50% to judges.

  • Round 2 :
    Public presentation round, where selected films will be screened and reviewed by a panel of judges and the audience. Mark weightage is as follows: 75% by judges and 25% by audience.
All queries can be mailed to shortfilm@excelmec.org.

Judging -

  • Entries are pre-screened by the Selection Committee. This panel, headed by the Judge, selects 15 films from the submission field. These Official Selection Films are then given public exhibition. Two distinct Official Juries view the public exhibition programs and award the festival's cash prizes. The voting results from both critical bodies (audience as well as jury panel) are then combined to determine the festival awards. The jury panel is made up of artists/critics/writers/filmmakers/educators.
  • All entries are judged equally based on these 5 areas: Content Originality (Quality of storyline, and script), Production (Camera work, lighting, and shot composition), Post-Production (Editing, transitions, pacing, continuity, and flow), Image (Focus, color, and lighting), Sound Quality (Clarity, consistency of audio levels, and lack of noise)
  • Judge's decisions are final.







  1. The entries MUST be original. Duplicate/copied content will lead to disqualification.
  2. There are no restriction on the number of entries per college.
  3. The film cannot exceed 30 minutes including the time for titles and credits.
  4. Maximum of 15 people can appear as part of the cast and 10 people behind the scenes.
  5. Languages allowed are Malayalam, English or the film can be altogether silent.
  6. Presence of any form of vulgarity or obscenity will not be tolerated and will lead to direct disqualification.
  7. Subtitles can be provided for clarity sake. Participants are encouraged to do so.
  8. The number of entries screened at the event is solely decided by the organizers and subject to time availability.
  9. The short film has to be uploaded to your YouTube channel/Dropbox and link has to be submitted through the application form .The minimum video quality required is 480p.
  10. The films of any genre/theme can be submitted for competition.
  11. All entries must be independently produced and financed. Films produced, financed or developed by a major film studio or television network are ineligible for competition.
  12. Shot movies should not be more than one year old.
  13. Rules are subject to change at any point in time. All rules will be explained at the event as well.
NOTE - Short films that are submitted must be the entrants' original work and shall not infringe on any copyrights or any other rights of any third parties. Contestants agree that they have obtained all required permissions regarding music, sound and/or images presented in your short film. By entering the competition, the entrant agrees that the Short Film Contest will not be held liable for any copyright infringements perpetrated by you or your short film. The organizers reserve the right to not screen any film(s) for any reason it deems valid. Winners will be required to sign an affidavit confirming that their short film is original and he/she holds all rights. Failure to sign and return the form within the required time period (30 days) or provision of false information may result in disqualification.
Vishnu Rajan
vishnurajan.mec@gmail.com
+91 9496849064
Ankit Sisir
ankitsisir@gmail.com
+91 9496805829
Ashique
ashique.jain@gmail.com
+91 9633892726
Untold silence by Chinju Babu (Pushpagiri Medical College,Thiruvalla)
  • Treasure Hunt
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

What's common between 'Pirates of Caribbean' and 'The National Treasure'? The 'Treasure' of course!! Excel brings to you an incredible hunt for treasure in MEC. Pick your crew and get ready to solve some conundrums and find the hidden treasure or be prepared to lose yourself in the labyrinth of puzzles and go back empty handed.

The event comprises of two rounds -

  • Round 1
    A written round comprising of questions on just about anything. Treasure hunters must be well informed you know.

  • Round 2
    Qualifying teams will be given clues, which they need to decode and ultimately find the treasure.
  1. Registration for the event is onsite, at the event venue.
  2. Each team may consist of 3-4 members.
  3. Any team found guilty of tampering with/mutilating the clues will be disqualified.
  4. The decision of the coordinators will be final and binding case of all disputes.
  5. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Rahul Ravindran
rahuljaithram@gmail.com
+91 9037948958
Govindan Suresh
sgovindan92@gmail.com
+91 9446079412
Sanjay Krishna
sanjaykrishna1991@gmail.com
+91 9496332208
1st: Rony Xavier and Team(Ex-MEC) 2nd: Issac V Abraham and Team (Rajagiri Centre for Business Studies)
  • Kluge
  • Introduction
  • Event Format
  • Rules
  • Contact

Remember those Tom & Jerry cartoons where Tom created the most intricate and convoluted contraptions just to catch Jerry? Well, here you have a chance to design something similar. Use the most twisted and convoluted logic possible and the laws of Physics to create machines that do the most simplest of things like open a door or switch on a light bulb.


Complexity is the winning mantra here.

The event is a two stage, team based event -

  • Round 1: Preliminary Round
    A written round that will evaluate teams on their reasoning, logical and basic mechanical skills. 4 teams will qualify to the final round.

  • Round 2 : Creation Round
    In the final round, teams will be given a task, the same set of material and will be required to create a machine that completes the task in as many steps as possible. The machine must perform the task in atleast the minimum number of steps stipulated.

Judging -

Machines will be judged on the basis of -

  • No. of steps taken to perform the task (more is better)
  • Creativity
  • Level of perfection achieved.







  1. Teams can have 4 - 5 members. Cross-college teams ARE allowed.
  2. Only the provided set of materials may be used in the creation of the machines.
  3. Malpractices and sabotaging other teams' machines will lead to immediate disqualification.
  4. Judges' decision will be final.
  5. Organizers reserve the right to make decisions in case of conflicts and other issues.
  6. Rules are subject to change at any point in time. All rules will be explained at the event as well.
Raphael Mampilly
raphaelmampilly1992@gmail.com
+91 8891486074
Rashad Abdul Azeez
rashadabdulazeez@gmail.com
+91 9895082527
Mufeeda Bhai
mufeedabhaialthaf@gmail.com
+91 8891232897
Vijayalakshmi Wilson
vijayalakshmivilson@gmail.com
+91 8891623307
  • Tiki Taka
  • Introduction
  • Event Format
  • Rules
  • Contact

Anybody can play football, 11 on 11.
3 on 3 requires a different level of coordination, skills, panache and a certain magic that just let the winners cream the competition.

Tiki Taka is a 3 on 3 football tourney. The matches will be played in the knockout format, i.e losing teams will be eliminated straightaway.

  1. PLAYERS: Only three field players at one time plus a maximum of one sub per team. Players cannot play for multiple teams. There are no goalkeepers allowed. Substitutions may occur at any dead ball situation, but players must get referee's attention to enter.
    NO OFFSIDES. NO SLIDE TACKLING ALLOWED
  2. GOAL AREA : The goal area, which will be marked, is directly in front of the goal. No player may touch the ball within the goal area, however any player may move through the goal area. If a defender touches the ball in the goal area, a penalty kick is awarded to the offensive team. If an offensive player touches the ball within the goal area, a goal kick is awarded to the defensive team. If the ball comes to a complete stop in the goal area, a goal kick is awarded to the defensive team, regardless of which team touched it last.
  3. GAME DURATION : Each game will last 10 minutes. if no goals have been scored after the allotted time or if the scores are tied, then a penalty shootout shall follow. In a penalty shootout each team is awarded 3 penalty kicks each.
  4. THREE YARD RULE: In all dead ball situations, defending players must stand at least 3 yards away from the ball. If the defensive player's goal area is closer than 3 yards, the ball shall be placed 3 yards from the goal area in line with the place of the penalty.
  5. DEAD BALLS: All dead ball kicks (kick-ins, free kicks, kick-offs) are indirect with exception of penalty kicks.
  6. KICK OFF : May be taken in any direction.
  7. PENALTY KICKS : Shall be awarded if, in the referee's opinion, a scoring opportunity was nullified by the infraction. Penalty kicks have to be taken from the center of the field and no goalkeeper is allowed.
  8. PLAYER EJECTION (YELLOW/RED CARD) : Referee has the right to eject a player from the game for continual disobedience or as a result of an incident that warrants sending the player off. A Yellow Card will be issued as a warning and a Red Card will be issued for a serious offence or on receipt of a second Yellow Card. The tournament organisers will decide suspension from additional games.
  9. Players and spectators are expected to act in the nature of good sportsmanship at all times. Abuse of the referees will not be tolerated. Any instance of misconduct will disqualify the responsible team from the event.

Organizers reserve the right to make decisions regarding conflicts and other issues.










Ajmal Moideen
ajmaltanur@gmail.com
+91 8891193233
Sidharth Mohan
sidharthm.mec@gmail.com
+91 7736835108
  • .issue!
  • Introduction
  • Topic
  • Speakers
  • Event Details
  • Contact
Do you have an opinion to raise?
Do you feel the urge to be heard?
Do you roam the face of earth, seeking answers to hundreds of questions bogging your mind?

Then here is the place you should be!

Excel 2013 presents the ultimate battling ground…

.ISSUE!



Here is an unparalleled opportunity to hear and to be heard by some of the most eminent speakers of our time.


At .ISSUE! , we have made it a practice to take up an issue, wage a war with sharpened viewpoints till we reach the root of it, and battle till the issue is no more!! Be part of the most spectacular show, as the Speakers, expert Panel and the enthusiastic audience set the stage on fire.


You want more? Yes, .ISSUE! does not end here!!!

“Action Speaks Louder Than Words”

Behold as the opinions amalgamate into action. Here is your platform to initiate a difference.

“Be the Change you want to See”









A for Apple, B for Ball, C for

Crime
-The budding criminal in YOUth!


Tech savvy and inhabitants of a virtual world…

Is this today’s Youth?

Wake up to another fraction of the Youth, who treads the murky path of a very cruel but real world… a world of Crime.
We are almost always quick to penalize and isolate a juvenile criminal, but we forget to ask the fundamental question- when, how and where was the criminal born in the child..?


Juvenile criminals are not bad kids....
they are kids born in bad circumstances....’


Here at .ISSUE! we investigate to get to the root of this situation, and grow out of the discussion onto the sphere of action….
Be a part of this endeavor, to step in and dismiss ‘C’ for Crime from the alphabet song.

Moderator


Nisha Jeby













Nisha Jeby is the Senior Correspondent at Manorama News. With a decade of experience behind her, Nisha Jeby started her career with Indiavision. Later she moved onto Manorama News. Nisha Jeby handles various programs such as 'Innathe Chodyam', which is based on social issues and news bulletins. She has won several awards for best TV personality.

She handles special events, public debates, and programs during elections, and so on. She had covered Assembly elections in Karnataka this year.

Her area of interest is human rights and especially child rights. Nisha Jeby had presented a paper at International Human Rights Convention for ASEAN Countries, held at Bangkok (Thailand). She is also a faculty member of KILA's (Kerala Institute of Local Administration) child right promotion program. A blogger too, 'Manushyakam' is her blog, exclusively for child rights.


Speakers


R. Sreelekha IPS











A role model in many respects, R. Sreelekha IPS is one amongst the most admired women in Kerala. She joined the elite Indian Police Service in 1987, to become the first lady in IPS, in the state of Kerala.

Her fearless and sociable approach has contributed greatly to innumerable innovative reforms in the state.

Her professional interests span from Women’s Rights to Anti-corruption and Human Rights. Additionally, she has also represented India for preparing the UN draft Protocol to prevent trafficking in women in Lyon, France and Oman, Muscat in 2001-2002. She underwent training at London Metropolis Police Dept (Scotland Yard) and at London Business School in 2012.

A writer of repute, she has published 9 books so far, which include “Manassile Mazhavillu”, “Cherumarmarangal”, “Niyama Samrakshanam Streekalkku”, “Neerazhikkappuram” etc. In addition, she also contributes to columns and articles on police related topics as well as on general issues in various women’s magazines and periodicals.


Hibi Eden












Hibi Eden is a young and promising politician from Kerala. He hails from Ernakulam. Hibi Eden was the general secretary of the KSU led Union at Sacred Heart College, Thevara. He became the State Committee President of the Kerala Students Union from 2008-2011. Later, Hibi Eden was elected as a Member of the 13th Legislative Assembly of Kerala from Ernakulam District in 2011. This election has made him the youngest member in the Assembly. He was an ex-President of the National Students Union of India from 2008-2011. He also presented a paper on “PARLIAMENT AND CIVIL SOCIETY” in the 23rd COMMONWEALTH PARLIAMENTARY SEMINAR which was held at APIA – SAMOA in 2012. In 2009 he was selected as the “YOUNG EMERGING LEADERS” by India true Youth icon, Hibi Eden is one of the most fitting personalities to address today’s youth’s issues.


Captain Raju











Captain Raju is a veteran Malayalam film actor. After finishing his graduation in Zoology, Captain Raju joined the Indian Army. He started acting in films after leaving the army service and has acted in more than 500 films in the languages of Malayalam, Hindi, Tamil, Telugu, Kannada and English. He is also a noted director in the Malayalam film industry.

Tall and handsome, Captain Raju has been an integral part of the industry, spanning a very long period. He is also widely known for his activities for social causes. He works against the unbecoming habits of alcohol consumption and cigarette smoking among youth.


Adv. Sandhya Raju






Adv. Sandhya Raju is the Director of the Human Rights Law Network, Kerala. Instrumental in setting up the HRLN unit in Cochin, she started as a unit coordinator in the organization and has progressively risen to the post of National director of an organization having 25 chapters all over the country.

Adv. Sandhya Raju uses the law as a tool to strategize and empower the marginalized and disadvantaged as well as for public interest litigation targeting issues relating to children, persons with disability, women, HIV etc. In 2011, she was instrumental in rescuing 30 children from the circus, trafficked from Nepal and west Bengal. Her work makes a huge impact on society. She has a very colorful profile with innumerable contributions which have been invaluable to the society.


Dr. C J John










Dr. C.J. John is the Chief Psychiatrist at Medical Trust Hospital, Ernakulam. With over thirty years of experience in the field and he is also the Founder Director of Maithri Kochi, a voluntary organisation working to provide confidential emotional support to distressed persons and is in the pursuit of Suicide Prevention.

He has been actively taking leadership in various community mental health programs in the State. Dr. C J John has been leading discussions on topics like “Role of Media in the field of mental health”. He has won UNICEF award instituted at Kerala Press Academy in 1995 for writing article on issues related to Children and has been honoured by Indian Psychiatric Society (Kerala State) in 2012 for contributions in building mental health awareness through media.


C.R. Neelakandan











C.R. Neelakandan Namboothiri , is a political activist ,environmentalist and a writer from Kerala, India. After completing his training from Bhabha Atomic Research Centre Bombay, he joined Keltron in 1981 and is now the Deputy General Manager of Keltron Controls, Aroor .

He actively participates in environmental issues such as public protests against waste dumping at various places across the state, such as Silent Valley, Plachimada ( Coca Cola), Lalur, Vilappilashala, Panamkuttichira, and so on.


He has authored many books that reflect his societal concern- Paristhithiyum Aagolavalkaranavum (Environment and Globalization) , Prakruthiyude Nilavilikal, Lavlin Rekhakaliloode, Keralaththinte Paaristhithika Rashtreeyam.









Venue - Amphitheatre, Govt. Model Engineering College

Date - 27th September, 2013

Time - 4:00 pm



Be there and be part of the change you want to see…..
Event is open to all. No separate registration needed.

Ann Mary George
aannmary@gmail.com
+91 9496462018
Ashwathy Venugopal
ashwathyvenugopal@gmail.com
+91 9746382336
John Sebastian
johnsebastian.mec@gmail.com
+91 9496310140
  • Exhibitions
  • TEX
  • GEX
  • MECLabs

Technical Exhibitions (TEX) is a platform where cutting edge tech by the some of the best companies in the country, is made available for all to see. A medium to experience the future, first-hand. This one is to feed the hungry minds of the curious.

It’s not all tech at Excel. A variety of displays at General Exhibitions (GEX), from the weird to the ultra cool will entertain EVERYbody, young and old alike.

The quintessential science fair! A display by the freshmen of the college, that showcases everything from the quirky to jaw dropping projects, that will truly inspire you.

  • VMware Seminar on
    Cloud computing
  • Introduction
  • Contact
“I don’t need a hard disk in my computer if I can get to the server faster… carrying around these non-connected computers is Byzantine by comparison.”- Jobs

It is believed that by 2015, the Internet will connect 2.5 Billion people and more than 15 billion devices apart from a new server added to the cloud for every 600 smartphones or 120 tablets.


Get to know more about the VMware vCloud Hybrid Service- an infrastructure-as-a-service hybrid cloud that seamlessly extends your existing data center to the cloud at the seminar on 27th September. Register with us here to confirm your presence.







Maria Treesa Sebastian
+91 9447052325

Arjun Hariharan
+91 9496529559

  • Flutura Hands-on Workshop on
    Big Data
  • Introduction
  • Contact
“Just because you can’t measure it easily doesn’t mean it’s not important”

The data around us is getting bigger, be it website clicks, emails, Facebook posts, phone calls or the data in databases. So, it really becomes important to know how operations are done with 2.2 million terabytes of new data that is created everyday!! Yeah, size matters.


This hands-on session on Big Data by Flutura, one of the fastest growing Big Data Analytics organization, will convince you on how handling such huge amounts of information is possible with some ingenious engineering techniques by ‘Decision Scientists’. Register with us here to confirm your presence.







Maria Treesa Sebastian
+91 9447052325

Arjun Hariharan
+91 9496529559

  • Market Mania
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

" Business has only two functions - marketing and innovation."- Milan Kundera


But you need both, some knowledge, some experience and a pinch of wisdom, in order to survive the gauntlet that is ‘Market Mania’. That’s the reason why the event is open to only professionals.


Prove your marketing acumen and troubleshooting skills, as you take on other professionals in an epic battle to decide who will wear the marketing crown.


Market Mania is split into 3 rounds


  • Round 1 (Trivia Round)
    Just a lot of fun trivia, puzzles and interesting conundrums to help you unwind and set the stage for a day of fun, marketing and competition.

  • Round 2 (Elevator Pitch)
    How long would it take to convince a client that your product is the best on the market? Well, it shouldn’t take any longer than an elevator ride with a potential client and any marketer worth his/her salt will tell you it’s all about convincing, communicating and making the best pitch. Try your hand at it!

  • Round 3 (Invest or Divest!)
    The highlight round of the event. Do you have what it takes to make the wisest investment choice? Represent an investment group, study company profiles, make the best investment and pitch for your choice.






  1. Teams should comprise of 2 members, who need not necessarily be from the same company and can be post graduates.
  2. There is no age limit for the participants.
  3. Any content used in any of the rounds must meet professional standards and must not contain any obscene content.
  4. The teams will be allowed to participate in the on-site rounds only after proof of identity and their company ID are submitted which will be verified by the event coordinators.
  5. The teams must bring their own laptops and other software required to make presentations, videos etc.
  6. Decision of judges and organizers will be final and binding.
  7. Teams not following the above said rules and regulations will be liable for disqualification at any point during the event.
  8. Rules are subject to change at any point in time. All rules will be explained at the event as well.
  9. Registration details will be announced soon.





Dhruv Nambiar
+91 9895588143
dhruvnam@gmail.com

Anagha Sudheer
+91 9995350346
anaghasudheer12@gmail.com

Aswin Roy
+91 9746237979
aswinjoseroy@gmail.com

Amritha Ajith
+91 9746992373
amrithaajith.mec@gmail.com

Nidhun Thankachan (IIM,Kozhikode) and Sreevathsan (IIFT, Delhi)
  • TAG! You're it!
  • Introduction
  • Event Format
  • Rules
  • Contact
  • Results

Are you one of those people whose taglines under photos and status updates gain double-digit or even triple-digit ‘likes’? Do you produce witty comments and cool taglines at the drop of a hat?


Well, even if you don’t,’ TAG! You’re IT’ will offer you hours of amusement. Come up with witty and relevant taglines for the images provided, that too from the comfort of your homes (or offices) and you could win some serious cash here.


Check out : www.excelmec.org/excel2013/excelpro

One image per day will be put up on the site for the entire duration of the event. Contestants will have to enter an appropriate tagline for the image on the same day itself in the space provided. The best tagline for the image is selected and exciting prizes await the daily winners.


The captions / taglines may be witty, humourous or simply thought provoking! So go on ahead… Tag! You’re IT!


Judging Criteria


  1. Creativity
  2. Originality
  3. Aptness
  4. Unconventionality



  1. Professionals from any field can participate in the event. No age limit.
  2. Each participant can provide only one tag line for a particular image.
  3. Taglines once entered is final and cannot be edited again.
  4. Rules are subject to change at any point in time.
  5. The organizers reserve the right to make decisions in case of conflicts or any issues.

Arjun Kariat
9496333100
kariat.arjun@gmail.com

 

Miran Grigary Saji
8547530662
miran350@gmail.com

 

Tissa David T
9496271503
tissa.david@gmail.com

1) George Mathew (Infosys) 2) Akhil Arjun (XMECian) 3) Anjana Nair (Nokia Siemens) 4) Varun R.K 5) Venugopal .A (Mercury Impex India)
  • Introduction
  • Event Format
  • Rules
  • Contact
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